Blog Details

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Patch 1.0.7

Class Changes

We are still feeling out the changes from the last patch for most classes but for now the following have been readjusted.

Valkyrie

  • Enabled CP roll on weapon again.

Ninja

  • Increased overall damage by an additional 4%, since Ninja was still underperforming.

Gunner

Finally, gunner mains rejoice! You're getting Scattershot damage increase by 100%! No but for real though, we have seen your pleas and heard you, so we hope these changes bring Gunner up to par.

  • Burst Fire (and Targeted Burst Fire) now deals 30% more damage.
  • Removed the two extra hits Targeted Burst Fire gets during Modular Weapon System and instead added the damage they would deal to Targeted Burst Fire's bullet.
  • Remote Trigger now deals 50% increased damage and has significantly increased Crit Rate.
  • Reduced the number of projectiles from Obliteration from 12 to 4 and significantly increased the Crit Rate. Damage was re-adjusted accordingly.
  • Mana Missiles and Arcane Splash had their Crit Rate significantly increased.
  • Fixed a bug where Scattershot and Empowered Scattershot dealt half the damage they were supposed to. Empowered Scattershot is now able to interrupt actions and both had their damage reduced by 30%.
  • Increased weapon attack modifier by 4%.

Dungeons

Phantom's Hideout

  • One of Manaya shield mechanics now happens on the 10% HP mark instead of the 20% HP mark.
  • Updated Manaya debuff application (You cannot do 1-2 and 3-4 anymore).
  • Increased Manaya's Debuff Bleed tickrate.
  • Fixed Bahaar Multi Meteor.
  • Slightly increased skeleton spawn rate.
  • Increased Bahaar's HP by 10%.

Aesir's End (Normal)

  • Fixed issue where Hildr would one-shot players when enraging mid-animation and adjusted all damage accordingly.
  • Fixed issue where wipe did not trigger even on a shield fail.

Aesir's End (Hard)

  • Fixed issue where Hildr would one-shot players when enraging mid-animation and adjusted all damage accordingly.
  • Moved Last Stand to 8% HP and made it activate immediately.
  • Adjusted the Death Penalty buff to be +4% skill damage to Hildr.

General Changes

  • Adjusted Calendar rewards.
  • Enabled PK zone in Velika Outskirts.
  • Noctenium no longer has RNG damage buffs and instead gives 8% skill damage.
  • Added Azart Elixir to Speciality Store and Speed Potion to Magic Store.

Bug Fixes

  • Fixed an issue with Name Change's cooldown being too long.