Patch 1.0.7
Class Changes
We are still feeling out the changes from the last patch for most classes but for now the following have been readjusted.
Valkyrie
- Enabled CP roll on weapon again.
Ninja
- Increased overall damage by an additional 4%, since Ninja was still underperforming.
Gunner
Finally, gunner mains rejoice! You're getting Scattershot damage increase by 100%! No but for real though, we have seen your pleas and heard you, so we hope these changes bring Gunner up to par.
- Burst Fire (and Targeted Burst Fire) now deals 30% more damage.
- Removed the two extra hits Targeted Burst Fire gets during Modular Weapon System and instead added the damage they would deal to Targeted Burst Fire's bullet.
- Remote Trigger now deals 50% increased damage and has significantly increased Crit Rate.
- Reduced the number of projectiles from Obliteration from 12 to 4 and significantly increased the Crit Rate. Damage was re-adjusted accordingly.
- Mana Missiles and Arcane Splash had their Crit Rate significantly increased.
- Fixed a bug where Scattershot and Empowered Scattershot dealt half the damage they were supposed to. Empowered Scattershot is now able to interrupt actions and both had their damage reduced by 30%.
- Increased weapon attack modifier by 4%.
Dungeons
Phantom's Hideout
- One of Manaya shield mechanics now happens on the 10% HP mark instead of the 20% HP mark.
- Updated Manaya debuff application (You cannot do 1-2 and 3-4 anymore).
- Increased Manaya's Debuff Bleed tickrate.
- Fixed Bahaar Multi Meteor.
- Slightly increased skeleton spawn rate.
- Increased Bahaar's HP by 10%.
Aesir's End (Normal)
- Fixed issue where Hildr would one-shot players when enraging mid-animation and adjusted all damage accordingly.
- Fixed issue where wipe did not trigger even on a shield fail.
Aesir's End (Hard)
- Fixed issue where Hildr would one-shot players when enraging mid-animation and adjusted all damage accordingly.
- Moved Last Stand to 8% HP and made it activate immediately.
- Adjusted the Death Penalty buff to be +4% skill damage to Hildr.
General Changes
- Adjusted Calendar rewards.
- Enabled PK zone in Velika Outskirts.
- Noctenium no longer has RNG damage buffs and instead gives 8% skill damage.
- Added Azart Elixir to Speciality Store and Speed Potion to Magic Store.
Bug Fixes
- Fixed an issue with Name Change's cooldown being too long.